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Adobe acquires VR sculpting app from Facebook's Oculus

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Oculus has always ensured that its Touch Controllers can be useful in creative applications in VR partly due to the proliferation of creativity apps such as the sculpting app Medium . With the incorporation of Oculus  Medium  into its suite of creative tools, Adobe is demonstrating the capability of the VR software to enhance productivity in various use-cases. Adobe is one of the world’s leading creation software companies, and they’re committed to providing best-in-class 3D and immersive tools for artists, including Adobe Dimension and the Substance tools suits, Medium wrote in a blog post . Presently, Medium is being used by game developers, indie VR developers, feature film concept artists, VFX artists, makers, and more. The company said Medium complements Adobe’s existing 3D and immersive offerings, including Photoshop, Dimension, After Effects, Substance and Aero. Adobe  intends to use Medium to build out a portfolio of VR, 3D and immersive design services for creative professionals, ZDNet reported  on Friday.

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Top Trending Articles

Article Summary
Oculus has always ensured that its Touch Controllers can be useful in creative applications in VR partly due to the proliferation of creativity apps such as the sculpting app Medium .
Article Summary
Adobe is the new home for the Oculus Medium sculpting app, which Facebook originally launched three years ago.
Article Summary
Facebook is reported selling Oculus Medium to Adobe, a virtual reality sculpting tool owned by the social network company. Medium joining the Adobe family brings both new talent and technology to Adobe and solidifies Medium’s position as a premier sculpting application and professional tool.
Article Summary
Adobe has announced that it is buying Oculus Medium, a virtual reality authoring tool born from Facebook’s Oculus division, in bid to build up its VR strategy. The integration of Medium’s tools and technology will greatly contribute to our 3D and immersive strategy, Sebastien Deguy VP, 3D and Immersive at Adobe wrote in a blog post.
Article Summary
Adobe has announced that it is buying Oculus Medium, a virtual reality authoring tool born from Facebook's Oculus division, in bid to build up its VR strategy. The integration of Medium's tools and technology will greatly contribute to our 3D and immersive strategy," Sebastien Deguy, VP, 3D and Immersive at Adobe wrote in a blog post .