Volumetric 3D displays are neither easy to produce nor common, as holographic imagery generally requires a mix of stereoscopic screen technology and unique optics, sometimes backed by high-speed eye tracking. In contrast to the $3,000 Looking Glass Holographic Monitor, which is decidedly much chunkier due to its optical array and light field rendering tech, Sony’s Spatial Reality Display is attacking the problem of 3D viewing from a different angle. Sony demoed the display on Oct. 22. The display's rendering software will be compatible with Unity and Unreal plugins.
The 15.6-inch angled light field display arrives in November, aimed at 3D creative professionals. Sony's videos on the display, shown below, discuss the tech and its impact for filmmakers and designers, and Sony's already seeded the display to the upcoming Ghostbusters film, Ghostbusters Afterlife, and to Volkswagen.